f7e3f2a9faca0f16da50f9a240ecb95f45e67206
# Interactive Choose‑Your‑Own‑Adventure
This project demonstrates a simple text adventure game that uses an LLM (OpenAI) to generate a story opening, presents the user with three choices, and then continues the story based on the chosen option.
The flow is built with **LangGraph** and uses **interrupts** to pause the graph and wait for user input in the console.
## Features
- Generates a short opening and three distinct choices using an LLM.
- Pauses execution with an interrupt and presents the choices via a console menu.
- Resumes the graph with the user’s selection and generates a short ending.
- Stores the entire story (topic, opening, choice, ending) in a JSON file.
## Prerequisites
- Python 3.10+
- An OpenAI API key. Set it in your environment:
```bash
export OPENAI_API_KEY="sk-..."
Installation
# Clone the repository
git clone https://github.com/yourusername/interactive-adventure.git
cd interactive-adventure
# Create a virtual environment (optional but recommended)
python -m venv .venv
source .venv/bin/activate # On Windows: .venv\Scripts\activate
# Install dependencies
pip install -r requirements.txt
Usage
python src/main.py
You will be prompted to enter a topic for the adventure.
After the LLM generates the opening and choices, a menu will appear.
Select an option, and the story will continue with a short ending.
The final story will be printed to the console and saved to adventure_story.json.
Project Structure
interactive-adventure/
├── src/
│ └── main.py # Main application logic
├── requirements.txt # Python dependencies
└── README.md # Documentation
Customization
- LLM Model: Change the
modelparameter inChatOpenAIinsidesrc/main.pyto use a different model. - Prompt Templates: Modify the prompt strings in
generate_scene_and_choicesandgenerate_endingto tweak the story style. - Number of Choices: Adjust the parsing logic if you want more or fewer options.
License
MIT License
Description
Languages
Python
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